This has to be one of the cheapest routes into 'proper' VR in the world right now. Essentially a cloned Oculus DK2 and can be used to play a lot of VR games on Steam e.g. Elite Dangerous.
Main Features:
Immersive 3D technology, no longer traditional game mode, various game interactive experience, more lifelike game scene
Panorama view, gives you a cool visual
IMAX 3D theater, your private theater
Adopt AMOLED screen from Samsung, solve the problem of fuzzy image when moving head
Combination of optical amplifying and image counter distortion technology, provides 120° view angel, makes your feel real
Shell uses Swedish S136 steel material, higher quality. Surface adopts teh BMW6 M stoving varnish material, with Musashi spraying technology
Optical lens was made in Japan which is clearer. Military level aspheric optical lens without any distortion
Adjustable pupil distance ( 54mm - 74mm ). Optical myopia correction
Ergonomic design, adjustable for different people, more comfortable to wear
Configuration Advice
System: Windows 7, 8
CPU: 2.0GHz and above
RAM: 2G system and above
VGA Card: Direct 3D11 ( Recommend Nvdia GTX 760 and above )
Best Configuration
System: Windows 7, 8
CUP: Intel i5-4590 and above
RAM: 8G system and above
VGA Card: Direct 3D11 ( Recommend Nvdia GTX 970 / AMD 290 and above )
Top comments
bigmike20vt
14 Dec 163#33
be careful of this... OP are you SURE it is essentially the same as a DK2? the biggest improvement of the DK2 over the DK1 was its camera which tracked to allow full 6 degrees of motion tracking.
My understanding of this depoon HMD it only has the very basic tilt tracking that DK1 had, albeit with a screen more like the DK2.
IF I am right this is not as good as a DK2 at all, not even close. IMO the danger of people buying HMDs like this is they will think all VR is like this and ultimately it hurts the entire industry.
@ anyone who thinks VR is just like 3D TV..... if you have tried "proper" (ie oculus rift CV1 or VIVE) and feel that way fair enough, but if not, then, please do before giving an opinion. VR is NOTHING like 3DTV, and imo it will stick this time... sure it may not reach mass appeal for a few years, but i think there is enough traction now to survive....
I have had a VR system for 3 years now and honestly for racing games / flying games there is absolutely no going back. No VR support, no purchase for me it is that simple, and with motion control VR games to be honest other genres are fast going that way as well for me.
chieftex
14 Dec 163#18
I was on the fence about this, until I noticed that it "makes your feel real".
Sold.
adderrson
13 Dec 163#12
Hmmm... if this has no camera for positional tracking then it's really a glorified GearVR for PC.
You'd be better off picking up a used DK2 off of ebay for circa £200 if you want a decent VR experience on PC for your money. Without positional tracking you may as well play games on your phone with GearVR and Cardboard.
Spark to thestokie
13 Dec 163#6
It does it's just not an officially supported platform because the Oculus DK2 didn't officially support Win10 when this was made.
All comments (60)
BubaMan
13 Dec 161#1
I've just ordered a Gear VR (and already have PSVR) but I am interested in this...
I see that there's no external sensory equipment so I assume that it doesn't do motion tracking.
I see it's for the PC and the it supports "most VRNG" - I've not heard of that before :S
From what I can gather, it looks as though this needs the "DeePoon Assistant" to make non-VR into VR but I don't see how it will work with games that are made for VR... Do you know any more about it?
Spark to BubaMan
13 Dec 162#3
It's compatible with SteamVR and the Oculus Store.
That uses Nvidia's cloud streaming app to send the PC game to your mobile phone over the internet I think.
BubaMan
13 Dec 16#9
Thanks :smiley:
Seems like a great device for the money - especially if you've got a small office like me and don't want to play spacial VR games (some of the best VR games are seated imo).
I guess it's going to need a beefy pc to power it, akin to Vive & Occulus requirements?
Spark
13 Dec 16#10
Should be pretty easy to run this. What are your specs?
BubaMan
13 Dec 16#11
Xeon X5650, 24GB RAM, R9 270x 4GB.
Should be enough hopefully - it was more of a general question for anyone else interested :smiley:
adderrson
13 Dec 163#12
Hmmm... if this has no camera for positional tracking then it's really a glorified GearVR for PC.
You'd be better off picking up a used DK2 off of ebay for circa £200 if you want a decent VR experience on PC for your money. Without positional tracking you may as well play games on your phone with GearVR and Cardboard.
jonnyka
13 Dec 161#14
Here for the flame
djfluff
13 Dec 16#15
Interesting. I was expecting xiaomi to do one first :smiley:
Someone will have to take the plunge and give us a review!
Spark
13 Dec 16#16
Xiaomi have just done their first smartphone one to rival Gear that ironically doesn't fit a lot of Xiaomi handsets in it.
BubaMan
14 Dec 16#17
Ooh - nice :smiley: thanks.
I thought it would take more time.
chieftex
14 Dec 163#18
I was on the fence about this, until I noticed that it "makes your feel real".
Sold.
Nobull
14 Dec 161#19
No one has made a joke about the name yet? DePoon? Any poon will be banished from your life if you get too hooked on this :smirk:
vulcanproject
14 Dec 162#20
VR still feels like the 3D craze we had 6-7 years ago in movies and games.
Like it's a nice additional thing but it'll never quite catch on and be the mainstream standard. Then eventually people will drift away from it and the fuss will die down again. Like it did by 1995. But hey. Let us see.
adamski88 to vulcanproject
14 Dec 16#50
Have u played any games on the oculus or HTC vive? I'm guessing not as if u had, ur mind would be blown!
Let's hope not, my lad has a HTC Vive coming from Santa !
BetaRomeo to Panda221
14 Dec 16#48
My six-month-old daughter also has an HTC Vive incoming for Christmas. We are such generous fathers. :man:
DAVE3652
14 Dec 16#23
Could you play movies on this?
Spark to DAVE3652
14 Dec 161#25
Of course. It would need to be connected to a PC though. It isn't standalone.
Foxden
14 Dec 16#24
This actually looks decent.
MBeeching
14 Dec 161#26
It's a complete waste of money without positional tracking, I wouldn't even call it VR.
These cheap headsets are doing the market no favours.
cod619
14 Dec 16#27
Yeah it works pretty well still in alpha but overall once it's set up it's amazing. My main problem is unplugging it from the PS4 and plugging it into the PC hate faffing with all the cables.
MBeeching
14 Dec 16#28
Even seated games and experiences need positional tracking. Without it you lose any ability to lean in and out of a scene or around objects which completely breaks the natural immersion which VR is trying to achieve.
opu77
14 Dec 161#29
Maybe it's specially designed for VR poon :man::smile:
Spark
14 Dec 161#30
I'd say what isn't doing the market any favours is the mainstream headsets being well overpriced, including the psvr, plus a lack of decent software.
hoggle78
14 Dec 16#31
Question:
Windows 10 ok.
Reply:
Hello bruno,
It cannot work with Windows 10 .
ukez to hoggle78
14 Dec 161#32
Gearbest reps always say that, they will only read back what the manufacturer has stated on the a spec sheet. This just means that it's not officially supported on paper, and does not mean it will not work on Windows 10 be default or by using compatibility mode.
bigmike20vt
14 Dec 163#33
be careful of this... OP are you SURE it is essentially the same as a DK2? the biggest improvement of the DK2 over the DK1 was its camera which tracked to allow full 6 degrees of motion tracking.
My understanding of this depoon HMD it only has the very basic tilt tracking that DK1 had, albeit with a screen more like the DK2.
IF I am right this is not as good as a DK2 at all, not even close. IMO the danger of people buying HMDs like this is they will think all VR is like this and ultimately it hurts the entire industry.
@ anyone who thinks VR is just like 3D TV..... if you have tried "proper" (ie oculus rift CV1 or VIVE) and feel that way fair enough, but if not, then, please do before giving an opinion. VR is NOTHING like 3DTV, and imo it will stick this time... sure it may not reach mass appeal for a few years, but i think there is enough traction now to survive....
I have had a VR system for 3 years now and honestly for racing games / flying games there is absolutely no going back. No VR support, no purchase for me it is that simple, and with motion control VR games to be honest other genres are fast going that way as well for me.
hero9989 to bigmike20vt
14 Dec 161#34
As above - Looks more like an enhanced DK1 to me. Without the positional tracking it's very much lacking compared to the likes of even Oculus DK2.
Great price for entry as long as you remember that this isn't even close to the high end HMDs out now. If it's not very good - don't let it put you off the proper thing.
mattylongden
14 Dec 161#35
Deepoon Works fine with windows 10, please research before posting.
Deepoon Works with Oculus home, Steam VR, Leap Motion. It's also backwards compatible with sdk 0.8 if you don't mind tinkering.
Spark to mattylongden
14 Dec 16#43
To be fair, people were just basing their comments off incorrect statements by clueless Gearbest reps.
Tetsumi
14 Dec 161#36
As long as people remember this still isnt going to be anything like the rift or vive then thats ok.. Its going to be almost like the GearVR tbh, just with pc apps.. no motion tracking kinda ruins the immersion I would suspect!
mattylongden
14 Dec 161#37
If you pay a quarter of the price of vive, and Rift, what more to expect. biggest part of immersion for me is the SD effect in which yes, deepoon has, but not that bad.
hero9989
14 Dec 16#38
Price doesn't force something off the market. People will just ignore it until they can afford it or the price drops (price doesn't stop them wanting it, just prevents them from getting it).
Look at the PS3, came out at an astronomical price compared to competition (£425 Vs 360 - £280 and Wii - £180) but ended up selling a ridiculous amount after a price drop.
On top of this - early adopters are relying on a very small subset game developers to keep the ecosystem going. When somebody releases a cheaper HMD that doesn't perform nearly as well as the full priced alternative and is capable of playing only a very small portion of that already small pool of games (all of varying quality). A lot of people will be left with a bad taste in their mouths from their experience. THAT will stop people getting excited for VR - "Ohhh I tried VR, but it kept jumping about when it lost my tracking and it gave me headaches whenever I moved around using the control pad"
bigmike20vt
14 Dec 16#39
oculus are well aware of the chicken and egg scenario of gamesd developement which is why they have invested $250 million in game development. (valve may be doing the same but i cant comment).
Rob recall cost the same amount to make as Gears of war 1, and this is a FREE title for all oculus touch purchasers when it comes out next month.
I agree content was a little light on the ground for a while - i was fine, assetto corsa, pcars, euro trucks sim 2 and the sublime elite dangerous (among others) were more than enough for me.
but now oculus touch is out there is actually a decent amount of VR content to cater for all tastes. (and most works on the vive too using revive)
Arizona sunshine is well worth a look btw.
I know my post is very much oculuscentric, this is just the ecosystem i know, i am sure there are plenty of vive users with similar stories for vive too.
mattylongden
14 Dec 16#40
Google Cardboard / Cheaper cardboard headsets seems to be the foot in the door introduction to VR, and depending on the mobile device being used, the experience can be very bitter.
Oculus have done well with releasing polished games with the Touch controllers though
planehazza
14 Dec 16#41
Heat. I do love dee poon...
Spark
14 Dec 16#42
The PS3 still had its **** handed to it by the opposition pretty much throughout the entirety of its life cycle.
bigmike20vt
14 Dec 161#44
PS3 had the same problem as the Atari Jaguar - unlike the jaguar sony had the money to ensure devs stuck with it..
but it was a pig to code for at 1st.
by the end of its life (and i say this as an XB360 owner) the sony / naughtydog stuff beat anything on the xbox on a technical level imo. the uncharted games, and Tle last of us were technically sublime, and the 3D stuff worked well.
the 3D on the xbox also was ok (gears of war 3D was great) but it made the machine hardware creak with far more compromises than the stuff on ps3.
Spark
14 Dec 161#45
That is definitely true. If the PS4's success has taught us anything though, it is that your product had better be the more affordable option if you want to succeed. Whether or not it is a good quality product (it is my belief that the PS4 absolutely isn't) is largely irrelevant.
Spark
14 Dec 161#46
This thread should be useful for anyone interested in how it is setup etc.
It also apparently works with Alien Isolation which isn't an experience I would especially recommend unless you enjoy periodically sitting in your own faeces.
bigmike20vt
14 Dec 16#47
Alien isolation is terrifyingly brilliant in VR. tough on the vr legs but a must try experience. sadly it wont work for me any more as i had to update my oculus run time way past what was workable for AI.
i hoped for an official VR update however the longer it goes on the less likely it is i supoose.
no interest in playing on a screen now which means i paid for 1 week of vr not long after launch, inc season pass and not touched since.
Spark
14 Dec 16#49
Yeah you are. Wow. I wish someone was that generous with me.
Spark
14 Dec 16#51
I have and my mind remains unblown, at least for now.
vulcanproject
14 Dec 16#52
On the rift but I wouldn't call it mind blown I would call it disorientation. My friend had motion sickness which he didn't find amusing at all. I thought it hilarious. But It is clear that is a technology some games will work well on and others will never really work properly. Fragmented platforms too much like 3D technology was, not allowing anything to get a solid grip on the market. Patchy support inevitable.
It doesn't feel a lot different to the VR trend 25 years ago that died out. The technology is superior but the problems remain both in use and commercially.
hero9989
14 Dec 16#53
No need to curse, if you don't have facts to back yourself up, just drop it, no need to get touchy...
But just so you can be informed next time;
Compared to the Xbox 360, The PS3 has sold more units. Considering the 360 had a full year head start. Not sure you can say it handed anything to the PS3...
The Wii did extremely well to start but after 2010 (it had already started after 2009) Wii sales tanked massively whilst the 360 and PS3 both carried on selling pretty well, especially after the slim consoles came out
adamski88
14 Dec 16#54
The vive was more impressive as u can walk around the room. It's like being in a game. Also cudnt believe how responsive the controllers were
Factor in that Sony consoles are released and marketed in a lot of emerging markets plus Japan as well whereas Microsoft focused most of their efforts on the US, Canada and the UK with the 360 and unofficially the 360 lost first-party software support before the PS3 did.
I wrote my MSc thesis on the Western games industry and the Japanese market so I'm going to wager that I know a lot more about this particular subject than you do.
cidharten
14 Dec 162#56
Would you like to adopt a 20 something year old son?
BetaRomeo
14 Dec 16#57
Never again! :confused:
hero9989
14 Dec 16#58
You're referencing Wikipedia... At the very least; check where the wiki page is getting its information, especially when it clearly isn't a factual number. If you do you'll notice that it explains the >83.8 million number next to the PS3 (which is approximate at best).
It basically assumes that when they shipped the 3.4m units in 2014 there were 0 consoles already on the shelves (globally). Seems somewhat unlikely... (You also didn't respond to the fact that the 360 was out for a full year with no competition)
Also - a more up to date set of figures can be found Here
Even taking your wiki research at face value (which I'd rather not do). The 360 beat the PS3 by 0.24%.
In what universe is anything handing anything to anyone with 0.24% sales...
Also if you do your research, the 360 (in its first couple of years) Microsoft tried really hard to take the Asian market with games like blue dragon, etc and taking away the Final Fantasy XIII exclusivity from Sony.
It worked somewhat but not a huge amount. It hasn't be for lack of trying to expand its market, it was a lack of demand (for whatever reason). Same applies to the Xbox One.
Spark
14 Dec 16#59
I am fully aware of that however I can assure you that the same absolutely does not apply to the Xbox One.
Opening post
Main Features:
Immersive 3D technology, no longer traditional game mode, various game interactive experience, more lifelike game scene
Panorama view, gives you a cool visual
IMAX 3D theater, your private theater
Adopt AMOLED screen from Samsung, solve the problem of fuzzy image when moving head
Combination of optical amplifying and image counter distortion technology, provides 120° view angel, makes your feel real
Shell uses Swedish S136 steel material, higher quality. Surface adopts teh BMW6 M stoving varnish material, with Musashi spraying technology
Optical lens was made in Japan which is clearer. Military level aspheric optical lens without any distortion
Adjustable pupil distance ( 54mm - 74mm ). Optical myopia correction
Ergonomic design, adjustable for different people, more comfortable to wear
Configuration Advice
System: Windows 7, 8
CPU: 2.0GHz and above
RAM: 2G system and above
VGA Card: Direct 3D11 ( Recommend Nvdia GTX 760 and above )
Best Configuration
System: Windows 7, 8
CUP: Intel i5-4590 and above
RAM: 8G system and above
VGA Card: Direct 3D11 ( Recommend Nvdia GTX 970 / AMD 290 and above )
Top comments
My understanding of this depoon HMD it only has the very basic tilt tracking that DK1 had, albeit with a screen more like the DK2.
IF I am right this is not as good as a DK2 at all, not even close. IMO the danger of people buying HMDs like this is they will think all VR is like this and ultimately it hurts the entire industry.
@ anyone who thinks VR is just like 3D TV..... if you have tried "proper" (ie oculus rift CV1 or VIVE) and feel that way fair enough, but if not, then, please do before giving an opinion. VR is NOTHING like 3DTV, and imo it will stick this time... sure it may not reach mass appeal for a few years, but i think there is enough traction now to survive....
I have had a VR system for 3 years now and honestly for racing games / flying games there is absolutely no going back. No VR support, no purchase for me it is that simple, and with motion control VR games to be honest other genres are fast going that way as well for me.
Sold.
You'd be better off picking up a used DK2 off of ebay for circa £200 if you want a decent VR experience on PC for your money. Without positional tracking you may as well play games on your phone with GearVR and Cardboard.
All comments (60)
I see that there's no external sensory equipment so I assume that it doesn't do motion tracking.
I see it's for the PC and the it supports "most VRNG" - I've not heard of that before :S
From what I can gather, it looks as though this needs the "DeePoon Assistant" to make non-VR into VR but I don't see how it will work with games that are made for VR... Do you know any more about it?
http://www.vrbites.com/howto/play-pc-games-in-your-gearvr/
Seems like a great device for the money - especially if you've got a small office like me and don't want to play spacial VR games (some of the best VR games are seated imo).
I guess it's going to need a beefy pc to power it, akin to Vive & Occulus requirements?
Should be enough hopefully - it was more of a general question for anyone else interested :smiley:
You'd be better off picking up a used DK2 off of ebay for circa £200 if you want a decent VR experience on PC for your money. Without positional tracking you may as well play games on your phone with GearVR and Cardboard.
Someone will have to take the plunge and give us a review!
I thought it would take more time.
Sold.
Like it's a nice additional thing but it'll never quite catch on and be the mainstream standard. Then eventually people will drift away from it and the fuss will die down again. Like it did by 1995. But hey. Let us see.
I need to try this out myself https://www.youtube.com/watch?v=Ih6TMh2uCsU
These cheap headsets are doing the market no favours.
Windows 10 ok.
Reply:
Hello bruno,
It cannot work with Windows 10 .
My understanding of this depoon HMD it only has the very basic tilt tracking that DK1 had, albeit with a screen more like the DK2.
IF I am right this is not as good as a DK2 at all, not even close. IMO the danger of people buying HMDs like this is they will think all VR is like this and ultimately it hurts the entire industry.
@ anyone who thinks VR is just like 3D TV..... if you have tried "proper" (ie oculus rift CV1 or VIVE) and feel that way fair enough, but if not, then, please do before giving an opinion. VR is NOTHING like 3DTV, and imo it will stick this time... sure it may not reach mass appeal for a few years, but i think there is enough traction now to survive....
I have had a VR system for 3 years now and honestly for racing games / flying games there is absolutely no going back. No VR support, no purchase for me it is that simple, and with motion control VR games to be honest other genres are fast going that way as well for me.
Great price for entry as long as you remember that this isn't even close to the high end HMDs out now. If it's not very good - don't let it put you off the proper thing.
Deepoon Works with Oculus home, Steam VR, Leap Motion. It's also backwards compatible with sdk 0.8 if you don't mind tinkering.
Look at the PS3, came out at an astronomical price compared to competition (£425 Vs 360 - £280 and Wii - £180) but ended up selling a ridiculous amount after a price drop.
On top of this - early adopters are relying on a very small subset game developers to keep the ecosystem going. When somebody releases a cheaper HMD that doesn't perform nearly as well as the full priced alternative and is capable of playing only a very small portion of that already small pool of games (all of varying quality). A lot of people will be left with a bad taste in their mouths from their experience. THAT will stop people getting excited for VR - "Ohhh I tried VR, but it kept jumping about when it lost my tracking and it gave me headaches whenever I moved around using the control pad"
Rob recall cost the same amount to make as Gears of war 1, and this is a FREE title for all oculus touch purchasers when it comes out next month.
I agree content was a little light on the ground for a while - i was fine, assetto corsa, pcars, euro trucks sim 2 and the sublime elite dangerous (among others) were more than enough for me.
but now oculus touch is out there is actually a decent amount of VR content to cater for all tastes. (and most works on the vive too using revive)
Arizona sunshine is well worth a look btw.
I know my post is very much oculuscentric, this is just the ecosystem i know, i am sure there are plenty of vive users with similar stories for vive too.
Oculus have done well with releasing polished games with the Touch controllers though
but it was a pig to code for at 1st.
by the end of its life (and i say this as an XB360 owner) the sony / naughtydog stuff beat anything on the xbox on a technical level imo. the uncharted games, and Tle last of us were technically sublime, and the 3D stuff worked well.
the 3D on the xbox also was ok (gears of war 3D was great) but it made the machine hardware creak with far more compromises than the stuff on ps3.
https://forums.frontier.co.uk/showthread.php/232671-my-vr-experience-with-deepoon-e2-chinese-dk2-clone-vr-for-%C2%A3201
It also apparently works with Alien Isolation which isn't an experience I would especially recommend unless you enjoy periodically sitting in your own faeces.
i hoped for an official VR update however the longer it goes on the less likely it is i supoose.
no interest in playing on a screen now which means i paid for 1 week of vr not long after launch, inc season pass and not touched since.
It doesn't feel a lot different to the VR trend 25 years ago that died out. The technology is superior but the problems remain both in use and commercially.
But just so you can be informed next time;
Compared to the Xbox 360, The PS3 has sold more units. Considering the 360 had a full year head start. Not sure you can say it handed anything to the PS3...
The Wii did extremely well to start but after 2010 (it had already started after 2009) Wii sales tanked massively whilst the 360 and PS3 both carried on selling pretty well, especially after the slim consoles came out
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
Factor in that Sony consoles are released and marketed in a lot of emerging markets plus Japan as well whereas Microsoft focused most of their efforts on the US, Canada and the UK with the 360 and unofficially the 360 lost first-party software support before the PS3 did.
I wrote my MSc thesis on the Western games industry and the Japanese market so I'm going to wager that I know a lot more about this particular subject than you do.
It basically assumes that when they shipped the 3.4m units in 2014 there were 0 consoles already on the shelves (globally). Seems somewhat unlikely... (You also didn't respond to the fact that the 360 was out for a full year with no competition)
Also - a more up to date set of figures can be found Here
Even taking your wiki research at face value (which I'd rather not do). The 360 beat the PS3 by 0.24%.
In what universe is anything handing anything to anyone with 0.24% sales...
Also if you do your research, the 360 (in its first couple of years) Microsoft tried really hard to take the Asian market with games like blue dragon, etc and taking away the Final Fantasy XIII exclusivity from Sony.
It worked somewhat but not a huge amount. It hasn't be for lack of trying to expand its market, it was a lack of demand (for whatever reason). Same applies to the Xbox One.
ps4 is beating the xbox1
its not really that hard