METAL GEAR SOLID V: GROUND ZEROES takes place in 1975 and sets in motion a series of events that culminate in the stunning plotlines of METAL GEAR SOLID V: THE PHANTOM PAIN. GROUND ZEROES centers on Big Boss - legendary hero and mercenary - as he infiltrates a sprawling secret prison base called 'Camp Omega' in Cuba on a rescue mission. He soon finds himself alone behind enemy lines with a truly non-linear mission that showcases key advances to the series made possible by its use of the FOX Engine.
Continuing the story of Big Boss, METAL GEAR SOLID V: THE PHANTOM PAIN is the series' largest and most ambitious edition to date, expanding upon themes and content seen in its predecessor: METAL GEAR SOLID V: GROUND ZEROES. Set within huge open-world environments, METAL GEAR SOLID V: THE PHANTOM PAIN is brought to vivid life with realistic weather patterns and day/night cycles. Thus, players can adapt their tactics to match the changing environment, creating an intuitive and non-linear gameplay experience. Similarly, a host of acclaimed METAL GEAR SOLID features return in hugely advanced forms, including expanded CQC (Close-Quarter Combat) skills, vastly improved enemy AI, online elements that complement the single player campaign, and an all-new version of METAL GEAR ONLINE, a competitive multiplayer mode, included within the main game, that is currently live, online and available for users to play.
METAL GEAR ONLINE is built around a dedicated squad-based competitive multiplayer structure, which has been fully redesigned with the familiar gameplay and aesthetic styling of the acclaimed METAL GEAR SOLID series. The online element introduces Tactical Team Operations and features a 'class system' that more uniquely defines the strengths and abilities of player characters on the battlefield. Players can select from 3 distinct classes: Scout, Enforcer and Infiltrator.
13 comments
MrScotchBonnet
29 Sep 161#1
Couple jumpy moments in this game.
mixmixi to MrScotchBonnet
29 Sep 161#2
In which part?
BigBlackGodzilla to MrScotchBonnet
30 Sep 16#12
Boom headshot.
MrScotchBonnet
29 Sep 16#3
The part where the ghost appears.
mixmixi
29 Sep 16#4
There was no ghosts in this game mate, or am I missing something?!
Edit: there were some aliens in the Jamais Vu mission on the ground zeroes but that was not part of the main game as I remember.
MrScotchBonnet
29 Sep 161#5
Yeah, the alien bit.
oUkTuRkEyIII
29 Sep 163#6
I think he was trying to be funny and you ruined it :smile:
mixmixi
29 Sep 161#7
:disappointed:
Blastoise
29 Sep 16#8
I haven't played MGSV but knowing Kojima I wouldn't be surprised if "the alien bit" is actually a thing
MrScotchBonnet
29 Sep 162#9
:laughing:
comshoplesce
30 Sep 16#10
excellent deal.
IAmTheDude
30 Sep 161#11
Just had an email from Base, they've dropped to £24.85 if you want the extra saving...
Opening post
Continuing the story of Big Boss, METAL GEAR SOLID V: THE PHANTOM PAIN is the series' largest and most ambitious edition to date, expanding upon themes and content seen in its predecessor: METAL GEAR SOLID V: GROUND ZEROES. Set within huge open-world environments, METAL GEAR SOLID V: THE PHANTOM PAIN is brought to vivid life with realistic weather patterns and day/night cycles. Thus, players can adapt their tactics to match the changing environment, creating an intuitive and non-linear gameplay experience. Similarly, a host of acclaimed METAL GEAR SOLID features return in hugely advanced forms, including expanded CQC (Close-Quarter Combat) skills, vastly improved enemy AI, online elements that complement the single player campaign, and an all-new version of METAL GEAR ONLINE, a competitive multiplayer mode, included within the main game, that is currently live, online and available for users to play.
METAL GEAR ONLINE is built around a dedicated squad-based competitive multiplayer structure, which has been fully redesigned with the familiar gameplay and aesthetic styling of the acclaimed METAL GEAR SOLID series. The online element introduces Tactical Team Operations and features a 'class system' that more uniquely defines the strengths and abilities of player characters on the battlefield. Players can select from 3 distinct classes: Scout, Enforcer and Infiltrator.
13 comments
Edit: there were some aliens in the Jamais Vu mission on the ground zeroes but that was not part of the main game as I remember.
:laughing:
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