DOOM 3 BFG Edition is the ultimate collection of groundbreaking games that defined the first-person shooter. This collection includes DOOM 3, the Resurrection of Evil® add-on pack and also includes hours of new content – seven new levels entitled ‘The Lost Mission.’ In addition, all DOOM 3 content has been re-mastered for Xbox 360 and PlayStation 3 in stunning 3D for an even more terrifying FPS experience. As a special bonus, DOOM 3 BFG Edition will also include the original DOOM and DOOM 2 games.
Top comments
reddragon105 to cantonbean
6 Jun 164#14
No, the torch wasn't on any of the weapons - you had to switch to it to use it, which meant putting all weapons away, although the torch could be used as a melee weapon. It was supposed to be realistic but many people found it frustrating (and so it became one of the biggest debates in gaming history!). The duct tape mod was quickly made on the assumption that there must be a role of duct tape somewhere in a base on Mars and that any marine worth his salt would have the good sense to tape his torch to his gun instead of switching between them. It enables you to attach the torch to the shotgun and machine gun (the mod maker elected not to enable it for the pistol so as not to spoil the early sections of the game).
In the BFG edition there is now a torch attached to your armour, so you can use it whilst wielding a weapon for a limited time before having to let the battery recharge (so like most other games with a torch). In my opinion, this doesn't ruin the atmosphere of the game at all - it's still mostly dark, things still jump out at you a lot, and with the torch running out of battery so quickly you'll mostly be using it to double check the corners for health and ammo. If you don't like using it, you can just leave it off. If you do, it's far less frustrating than it was originally. Although I don't see why they didn't include the original flashlight as a separate weapon as well - that would have been the best solution!
Torch aside, though, the BFG edition does seem to be a bit brighter when you look at comparisons to the original - but then it could be argued that the original was too dark in places. But apparently there was a patch to the BFG edition that tweaked the brightness settings so any comparison shots you see may no longer be accurate as they were probably made when it was first released. And you can always turn the brightness down yourself!
It's also worth mentioning that, as well as all of the technical improvements, the BFG also comes with the Lost Missions - extra levels not available anywhere else - and also includes Ultimate Doom and Doom II, which are based on the versions that were released on Xbox Live Arcade, which gives certain advantages such as being able to run them at desktop resolution with smoother textures, better keyboard/mouse controls, controller support, Steam achievements and the Doom II expansion pack, No Rest for The Living, that was made for XBLA.
gordo1964
6 Jun 164#4
I thought it was Big F****** Gun.
Latest comments (20)
kentris
7 Jun 16#20
The general consensus it seems online is that the BFG version is really bad, in terms of how they modified the atmosphere. Most people are more in favour of the original and modding it out with HD mods.
cantonbean
7 Jun 16#19
Fair enough. Appreciate you taking the time to explain all that. Think I'll buy it now and even if don't like it I'll play the originals like the other guy did! Thank you!
mojosodope
7 Jun 16#18
XAgentMulder
7 Jun 16#17
Got it soon as I read it has Doom 1 and 2. Awesome. Cheers OP! :wink:
djgirlveda
6 Jun 16#16
Good price. Thanks OP!
Chaz_UK
6 Jun 16#15
That is a tremendous amount of Doom for under 4 quid.
Nice.
cantonbean
6 Jun 16#9
Fair enough. I think from the stuff i just read I'd prefer the original without mods other then to make graphics better as also meant to be harder then the BFG as less health and ammo. I'm still voting hot as great price!
reddragon105 to cantonbean
6 Jun 164#14
No, the torch wasn't on any of the weapons - you had to switch to it to use it, which meant putting all weapons away, although the torch could be used as a melee weapon. It was supposed to be realistic but many people found it frustrating (and so it became one of the biggest debates in gaming history!). The duct tape mod was quickly made on the assumption that there must be a role of duct tape somewhere in a base on Mars and that any marine worth his salt would have the good sense to tape his torch to his gun instead of switching between them. It enables you to attach the torch to the shotgun and machine gun (the mod maker elected not to enable it for the pistol so as not to spoil the early sections of the game).
In the BFG edition there is now a torch attached to your armour, so you can use it whilst wielding a weapon for a limited time before having to let the battery recharge (so like most other games with a torch). In my opinion, this doesn't ruin the atmosphere of the game at all - it's still mostly dark, things still jump out at you a lot, and with the torch running out of battery so quickly you'll mostly be using it to double check the corners for health and ammo. If you don't like using it, you can just leave it off. If you do, it's far less frustrating than it was originally. Although I don't see why they didn't include the original flashlight as a separate weapon as well - that would have been the best solution!
Torch aside, though, the BFG edition does seem to be a bit brighter when you look at comparisons to the original - but then it could be argued that the original was too dark in places. But apparently there was a patch to the BFG edition that tweaked the brightness settings so any comparison shots you see may no longer be accurate as they were probably made when it was first released. And you can always turn the brightness down yourself!
It's also worth mentioning that, as well as all of the technical improvements, the BFG also comes with the Lost Missions - extra levels not available anywhere else - and also includes Ultimate Doom and Doom II, which are based on the versions that were released on Xbox Live Arcade, which gives certain advantages such as being able to run them at desktop resolution with smoother textures, better keyboard/mouse controls, controller support, Steam achievements and the Doom II expansion pack, No Rest for The Living, that was made for XBLA.
Haven't play Doom for years. Just about to get started again. Great game.
garybb
6 Jun 161#11
Dont forget the 5% off - £3.32
:stuck_out_tongue:
hotmep
6 Jun 161#10
What I can remember is that you couldn't hold the flashlight and a weapon at the same time.
In Doom BFG they have made the flashlight mounted to the player but only has 30 seconds of charge.
rojo66
6 Jun 16#8
The torch was on on some of the weaker weapons in the original game. But there were mods of course that would allow you to add it to all weapons anyway if you so chose to do so.
Heat added and bought. This now completes my collection on Steam.
cantonbean
6 Jun 16#7
remember one of the most tense thing about this game was that you couldn't see anything but tiny bit of torch for most of the game....didn't they totally change the game for this edition and the tension was totally lost?
Opening post
DOOM 3 BFG Edition is the ultimate collection of groundbreaking games that defined the first-person shooter. This collection includes DOOM 3, the Resurrection of Evil® add-on pack and also includes hours of new content – seven new levels entitled ‘The Lost Mission.’ In addition, all DOOM 3 content has been re-mastered for Xbox 360 and PlayStation 3 in stunning 3D for an even more terrifying FPS experience. As a special bonus, DOOM 3 BFG Edition will also include the original DOOM and DOOM 2 games.
Top comments
No, the torch wasn't on any of the weapons - you had to switch to it to use it, which meant putting all weapons away, although the torch could be used as a melee weapon. It was supposed to be realistic but many people found it frustrating (and so it became one of the biggest debates in gaming history!). The duct tape mod was quickly made on the assumption that there must be a role of duct tape somewhere in a base on Mars and that any marine worth his salt would have the good sense to tape his torch to his gun instead of switching between them. It enables you to attach the torch to the shotgun and machine gun (the mod maker elected not to enable it for the pistol so as not to spoil the early sections of the game).
In the BFG edition there is now a torch attached to your armour, so you can use it whilst wielding a weapon for a limited time before having to let the battery recharge (so like most other games with a torch). In my opinion, this doesn't ruin the atmosphere of the game at all - it's still mostly dark, things still jump out at you a lot, and with the torch running out of battery so quickly you'll mostly be using it to double check the corners for health and ammo. If you don't like using it, you can just leave it off. If you do, it's far less frustrating than it was originally. Although I don't see why they didn't include the original flashlight as a separate weapon as well - that would have been the best solution!
Torch aside, though, the BFG edition does seem to be a bit brighter when you look at comparisons to the original - but then it could be argued that the original was too dark in places. But apparently there was a patch to the BFG edition that tweaked the brightness settings so any comparison shots you see may no longer be accurate as they were probably made when it was first released. And you can always turn the brightness down yourself!
It's also worth mentioning that, as well as all of the technical improvements, the BFG also comes with the Lost Missions - extra levels not available anywhere else - and also includes Ultimate Doom and Doom II, which are based on the versions that were released on Xbox Live Arcade, which gives certain advantages such as being able to run them at desktop resolution with smoother textures, better keyboard/mouse controls, controller support, Steam achievements and the Doom II expansion pack, No Rest for The Living, that was made for XBLA.
Latest comments (20)
Nice.
No, the torch wasn't on any of the weapons - you had to switch to it to use it, which meant putting all weapons away, although the torch could be used as a melee weapon. It was supposed to be realistic but many people found it frustrating (and so it became one of the biggest debates in gaming history!). The duct tape mod was quickly made on the assumption that there must be a role of duct tape somewhere in a base on Mars and that any marine worth his salt would have the good sense to tape his torch to his gun instead of switching between them. It enables you to attach the torch to the shotgun and machine gun (the mod maker elected not to enable it for the pistol so as not to spoil the early sections of the game).
In the BFG edition there is now a torch attached to your armour, so you can use it whilst wielding a weapon for a limited time before having to let the battery recharge (so like most other games with a torch). In my opinion, this doesn't ruin the atmosphere of the game at all - it's still mostly dark, things still jump out at you a lot, and with the torch running out of battery so quickly you'll mostly be using it to double check the corners for health and ammo. If you don't like using it, you can just leave it off. If you do, it's far less frustrating than it was originally. Although I don't see why they didn't include the original flashlight as a separate weapon as well - that would have been the best solution!
Torch aside, though, the BFG edition does seem to be a bit brighter when you look at comparisons to the original - but then it could be argued that the original was too dark in places. But apparently there was a patch to the BFG edition that tweaked the brightness settings so any comparison shots you see may no longer be accurate as they were probably made when it was first released. And you can always turn the brightness down yourself!
It's also worth mentioning that, as well as all of the technical improvements, the BFG also comes with the Lost Missions - extra levels not available anywhere else - and also includes Ultimate Doom and Doom II, which are based on the versions that were released on Xbox Live Arcade, which gives certain advantages such as being able to run them at desktop resolution with smoother textures, better keyboard/mouse controls, controller support, Steam achievements and the Doom II expansion pack, No Rest for The Living, that was made for XBLA.
anyone played it?? it is an incredible mode that just came out recently
:stuck_out_tongue:
In Doom BFG they have made the flashlight mounted to the player but only has 30 seconds of charge.
Heat added and bought. This now completes my collection on Steam.
/s