Spotted this today, I imagine this is still too much for a lot of people but it's slightly cheaper than what I paid originally. Possible a sign this will get cheaper still.
Top comments
TheVoice to kaiser051
15 May 163#9
Totally false, the combat areas are far more open and vertical than they were in any of the previous games, there are always various ways of approaching it rather than just being funnelled down a set path.
Latest comments (39)
jayjayuk1234
17 May 16#39
You hold L1 to travel up and down the rope
TheVoice
16 May 16#38
Not sure what you mean here, you only use L1 for throwing the rope.
stevenfeeney
16 May 16#37
Hahaha! You just get better.
Dunning-Kruger in full swing :laughing:
jayjayuk1234
16 May 16#36
I think you have some learning difficulties, what i write and what you read appear to be different things. but i think i can see what you're talking about, and it's your misinterpretation.
Don't think i claimed my ps3 and TV was a camera, but you can take screen grabs in photo mode, which is what it's designed for, but you probably haven't worked out how :smile::smile:
in any case, i don't see what framerates have to do with anything here at all?? you think that the colour is because of the framerate?? :neutral_face: you must have no clue at all
you just sound upset that i've insulted your favourite game, quite sad really
anyway, i feel i've lost some brain cells talking to you, don't think i've spoken with someone with such low intellect on here before, and that's saying something...
anyway, argue amongst yourselves, i have better things to do with my time
kaiser051
15 May 161#5
Finished the game and whilst its a good game the combat has gone backwards in my opinion,the combat is now mostly cut scenes with prompted button presses,there is less free movement in this game than any of the other uncharteds you can simply just keep hold off the pad in one hand on most of the combat scenes and wait for the inevitable (press triangle prompt)
TheVoice to kaiser051
15 May 163#9
Totally false, the combat areas are far more open and vertical than they were in any of the previous games, there are always various ways of approaching it rather than just being funnelled down a set path.
dazzyp to kaiser051
15 May 16#16
I don't think you've played this game, are you confusing it for Heavy Rain?
SmashingK to kaiser051
16 May 16#35
This somewhat annoys me too as I'm still playing through. Also doesn't make sense to have to press L1 and up to much up a ladder or rope. Why not just up?
The game is great but I think Uncharted 2 was the best of the bunch.
stevenfeeney
16 May 16#34
:laughing: Being called a moron by a person who thinks that their TV and console are actual cameras when they open up camera mode in Uncharted.
Thinks there is no frame rate :laughing::laughing::laughing:
This is class.
jayjayuk1234
16 May 16#33
Perhaps you are a little slow, i wil try to help you out, but i've had no training for special needs
Press L3 and R3 and you enter photo mode.
Then you can adjust saturation, amongst other things, lower the saturation a little and the game immediately looks better, but still not perfect as you lose some colour in other areas, it's a shame that i cannot keep those colour adjustments for the game itself. Adjusting the colour on my TV or projector doesn't produce the same results sadly. The previous uncharted games on the PS3 were massively primary, the PS4 isn't anywhere near as bad as those, but it still is too much
Now, unless you have a different version than me, or maybe you don't even own the game, the framerate, the hertz of my TV, or what i had for breakfast are all completely irrelevant for the point i was making, which was that the game has too many primary colours in certain places removing some of the realism
Now, if that wasn't clear enough, it's probably best you don't reply anymore as i cannot be bothered to argue with morons, i have an opinion, it clearly differs from yours. There is no more to discuss here
LISA_Manners
16 May 16#32
Good deal. Not a great deal, but I'd buy it if I did not already have it.
stevenfeeney
16 May 16#31
Your comment about photo mode is ROFL worthy :laughing::laughing:
That just proves you have no idea what you are saying.
jayjayuk1234
16 May 16#30
If i hit photo mode i would have thought there was no FPS at all, as it's a still!?? :neutral_face:
Anyway, with regards to the over the top primary colours, yes it feels a little too cartoony for my liking, it feels like i'm playing a nintendo game in places.
They have their opinion, and i have mine, i don't read game site reviews, they mostly cannot be trusted, they get paid off. At least my opinion is non biased
I will be selling my copy shortly on here, once i have gotten around to finishing it
jayjayuk1234
16 May 16#29
No, not suggesting that, just need the primary colours toned down a bit, it pulls me away from any realism the game has left, , some of the ledge jumping and one hand catching in these uncharted games are already frankly ridiculous, as the game seems to desperately want me to believe i'm playing a movie with its cinematic tones. so these primary rich colours detract from that, they are much too saturated
Yes the sea and sky can get away with a rich blue, and the trees can be a primary green, but not everything! needed toning down
Trolling, what because i have a different opinion?
Neil Druckman is a co writer here, he may be responsible for some of the better lines in the game, however frankly i feel in general the dialogue is weak. his writing style may be more suited to other games. He hasn't received any writing awards for this franchise. the story is extremely similar to the previous uncharted games.
stevenfeeney
16 May 16#28
Visuals were a big disappointment? :laughing::laughing:
"Naughty Dog has developed a temporal anti-aliasing technique that delivers results that sometimes manage to approach the quality of a super-sampled image. Thin edges are remarkably clean, shader aliasing is almost non-existent, and shimmering is all but eliminated. Large, complex fields of detailed foliage remain razor sharp even at a distance while finer details on Nate's weapons remain clearly We cannot say for sure how this was achieved"
"UC4 delivers a genuine step advance in real-time rendering on console hardware. The Naughty Dog engine is an efficient, capable engine that produces results that tower above many other current generation titles.
In actual fact it is the greatest looking console game to date."
It's interesting you mentioned camera mode...
...since the frame rate drops considerably during camera mode. :laughing:
stevenfeeney
16 May 16#27
Paid a decent screenwriter?
You are trolling. Unless you mean a writer like Neil Druckman who has several BAFTAs and a two Writers Guild of America awards.
It's a good thing he was the writer.
kaiser051
16 May 16#26
kaiser051
16 May 16#25
Nope definitely this,its a good game its just become far too reliable on combat cut scenes with prompted button presses,press square to attack square again wait for the cut scene were you are held/grappled them press the triangle flashing at you on screen to escape ,rinse repeat
TheVoice
15 May 161#24
The Division has some fantastic attention to detail, but you surely can't be suggesting that the dull grey, subdued tones of New York would work well in a game like this. The fact Uncharted is bright, colourful and looks rich and organic is what makes it so pretty and at times, quite breathtaking.
stevenfeeney
15 May 16#2
This game is simply an unbelievable technical achievement.
Without a doubt one of the greatest games in history; finishing a legacy which started way back with Tomb Raider 1 on the PlayStation.
Just buy it and play it. Simple.
thesinstar to stevenfeeney
15 May 16#3
Wha...? Am i missing something when was uncharted around on the ps one? Dont remember Nathan drake ever appearing in tomb raider. Tomb raider is still going so that legacy is not over...
Uncharted on the other hand finished a legacy started 9 years ago on the ps3.
fishmaster to stevenfeeney
15 May 161#17
Yes one of the most amazing and polished games in history, the Washington post showing what a joke of a publication they are by giving it 40 out of 100, whilst everyone else lauded the game. A masterpiece of modern gaming, staggering great!
jayjayuk1234 to stevenfeeney
15 May 16#23
hmm........ not sure i agree, the game plays well but graphically the colours are all too primary and look a bit cartoony, division looks better.
The odd thing is, i;m not sure why they are this way, and it's a shame the photo mode colour options can't be saved and used for the actual game
visuals were a big dissapointment for me, and whilst i enjoyed the game it still had one too many moments where you grab something only for it to collapse.....yawn.... also the dialogue is quite poor, they should have paid a decent screenwriter
Illusionary
15 May 16#22
Very nice price for this. I'm going to stick with my £54 order from GAME given that I'm using credit, which can be bought for somewhere around £45 (besides, it doesn't seem to offer a cancellation option on the order anyway :smirk:), but this is a tempting alternative!
Sebsuggs
15 May 16#21
This game is actually INCREDIBLE. Worth every penny.
hass123
15 May 161#20
If there is one slight criticism personally it's that some adventuring sections to get a tad bit longer than needed (eg scotland, but that part ends brilliantly), some of the longer chapters (like scotland and chapter 11) should have been split in two which would have addressed this. But still a fantastic game and a graphical powerhouse which works my C chassis ps4 like mad.
fishmaster
15 May 16#18
This game is so good, I bought a PS4 just to play it! and also had to make another post in this thread just to say how jaw droppingly amazing this game is. There's me thinking console gaming is dead, best game on any platform I reckon, and somehow they managed to compete on graphics as well. I can't say enough at how good this game is, I'm just over halfway through at episode 11.
hass123 to fishmaster
15 May 16#19
You're about to reach a insanely awesome part of the game :laughing:
kaiser051
15 May 16#15
Totally disagree at least the last few you could actually move around in combat without triggering forced cut scenes with button presses
6ixFoot1
15 May 16#6
I'm surprised people ate not comparing this with The Order coz of the amount of cut scenes. Can't remember the others having so many
stevenfeeney to 6ixFoot1
15 May 16#12
The cut scenes are a seamless way of loading the levels; instead of moving between loading screens breaking the narrative the cut scenes act as a buffer to allow the next set piece to begin.
Genius actually. Expect most narrative driven games to copy this technique.
thatsnotme to 6ixFoot1
15 May 161#13
I'm only on chapter 8 but so far I've enjoyed the cut scenes, feels similar to those in tlou in the way they move the story forward, plus the graphics make them even more enjoyable to watch
DEELZ to 6ixFoot1
15 May 162#14
But there is a hell of a lot of gameplay to go with those cutscenes in uncharted 4. The stand out chapter is 11 where there is a great balance of platforming, puzzle solving, combat, cinematic action sequences followed by an emotional, heart felt cutscene. The balance is done brilliantly by naughty dog (as always) whereas The Order 1886 was simply 85% cutscenes, 10% QTE's and 5% actual gameplay, Uncharted 4 is a huge 80% gameplay and 20% cutscenes and is a lengthy 14-15 hour campaign. There is no comparison between the two.
stevenfeeney
15 May 16#11
So yes thesinstar; you are missing something.
Missing the context of gaming history regardless of developer or platform.
stevenfeeney
15 May 162#10
God.
The legacy is the open 3D platform game centred around treasure hunting. Tomb Raider was an intent to recreate the excitement of the Indiana Jones.
Uncharted has largely finished that legacy with a masterpiece.
Tomb Raider will still continue but it is highly unlikely Uncharted 4 can be topped until the next generation of gaming arrives.
Norwichlad
15 May 161#8
Paid £60 for mine. Worth every penny! Awesome set and game
6ixFoot1
15 May 16#7
Are*
SavageDonkey
15 May 16#4
How many times must you quickly press green triangle before the automated script ends?
Opening post
Top comments
Latest comments (39)
Dunning-Kruger in full swing :laughing:
Don't think i claimed my ps3 and TV was a camera, but you can take screen grabs in photo mode, which is what it's designed for, but you probably haven't worked out how :smile::smile:
in any case, i don't see what framerates have to do with anything here at all?? you think that the colour is because of the framerate?? :neutral_face: you must have no clue at all
you just sound upset that i've insulted your favourite game, quite sad really
anyway, i feel i've lost some brain cells talking to you, don't think i've spoken with someone with such low intellect on here before, and that's saying something...
anyway, argue amongst yourselves, i have better things to do with my time
The game is great but I think Uncharted 2 was the best of the bunch.
Thinks there is no frame rate :laughing::laughing::laughing:
This is class.
Press L3 and R3 and you enter photo mode.
Then you can adjust saturation, amongst other things, lower the saturation a little and the game immediately looks better, but still not perfect as you lose some colour in other areas, it's a shame that i cannot keep those colour adjustments for the game itself. Adjusting the colour on my TV or projector doesn't produce the same results sadly. The previous uncharted games on the PS3 were massively primary, the PS4 isn't anywhere near as bad as those, but it still is too much
Now, unless you have a different version than me, or maybe you don't even own the game, the framerate, the hertz of my TV, or what i had for breakfast are all completely irrelevant for the point i was making, which was that the game has too many primary colours in certain places removing some of the realism
Now, if that wasn't clear enough, it's probably best you don't reply anymore as i cannot be bothered to argue with morons, i have an opinion, it clearly differs from yours. There is no more to discuss here
That just proves you have no idea what you are saying.
Anyway, with regards to the over the top primary colours, yes it feels a little too cartoony for my liking, it feels like i'm playing a nintendo game in places.
They have their opinion, and i have mine, i don't read game site reviews, they mostly cannot be trusted, they get paid off. At least my opinion is non biased
I will be selling my copy shortly on here, once i have gotten around to finishing it
Yes the sea and sky can get away with a rich blue, and the trees can be a primary green, but not everything! needed toning down
Trolling, what because i have a different opinion?
Neil Druckman is a co writer here, he may be responsible for some of the better lines in the game, however frankly i feel in general the dialogue is weak. his writing style may be more suited to other games. He hasn't received any writing awards for this franchise. the story is extremely similar to the previous uncharted games.
EuroGamer have a whole team dedicated to graphics technical analysis for each console game. http://www.eurogamer.net/articles/digitalfoundry-2016-uncharted-4-thiefs-end-tech-analysis
Couple of quotes
"Naughty Dog has developed a temporal anti-aliasing technique that delivers results that sometimes manage to approach the quality of a super-sampled image. Thin edges are remarkably clean, shader aliasing is almost non-existent, and shimmering is all but eliminated. Large, complex fields of detailed foliage remain razor sharp even at a distance while finer details on Nate's weapons remain clearly We cannot say for sure how this was achieved"
"UC4 delivers a genuine step advance in real-time rendering on console hardware. The Naughty Dog engine is an efficient, capable engine that produces results that tower above many other current generation titles.
In actual fact it is the greatest looking console game to date."
It's interesting you mentioned camera mode...
...since the frame rate drops considerably during camera mode. :laughing:
You are trolling. Unless you mean a writer like Neil Druckman who has several BAFTAs and a two Writers Guild of America awards.
It's a good thing he was the writer.
Without a doubt one of the greatest games in history; finishing a legacy which started way back with Tomb Raider 1 on the PlayStation.
Just buy it and play it. Simple.
Uncharted on the other hand finished a legacy started 9 years ago on the ps3.
The odd thing is, i;m not sure why they are this way, and it's a shame the photo mode colour options can't be saved and used for the actual game
visuals were a big dissapointment for me, and whilst i enjoyed the game it still had one too many moments where you grab something only for it to collapse.....yawn.... also the dialogue is quite poor, they should have paid a decent screenwriter
Genius actually. Expect most narrative driven games to copy this technique.
Missing the context of gaming history regardless of developer or platform.
The legacy is the open 3D platform game centred around treasure hunting. Tomb Raider was an intent to recreate the excitement of the Indiana Jones.
Uncharted has largely finished that legacy with a masterpiece.
Tomb Raider will still continue but it is highly unlikely Uncharted 4 can be topped until the next generation of gaming arrives.