Maybe I'm old fashioned but with 3 kids, we spent something around £500 in total on gifts and food over Christmas, £500 for a single gift for an 11 year old seems a little excessive, especially when the product is rated 13+ because of the potential damage to still developing eyes.
Stealth_Fox
26 Jan 1711#4
Love the first review on the JL page- some bloke bought one for his 11 year old for Christmas. That's wrong on quite a few levels :/
Stealth_Fox
26 Jan 177#38
:smile: You've really taken offence haven't you?
It was you wasn't it?
You bought your son a £500 Rift for Christmas.
Own up :smile:
You conveniently neglected to mention the fact I pointed out it's recommended for 13+ as well, which was a good contribution to the discussion but don't let that get in the way of a good old fashioned rant.
I don't know if you read the comments on here much, but there is plenty of discussion over a lot of stuff, which is what makes it such a great place.
These still need to come down another £150 or so for me to consider but at least the price is moving in the right direction.
Richard27
26 Jan 176#2
Cold no Resident Evil 7 VR for a year!
pr3dicta5le to Richard27
26 Jan 171#14
Boycott the game until the oculus VR update next year. Should be cheap by then too
TANDY to Richard27
26 Jan 171#28
Thats a bit like saying you are not going to have sex until Jessica Alba or another hot celeb is single again.
sparx1981
26 Jan 17#3
Amazon have price matched too. I am tempted as hell but it's still a very expensive piece of kit. Even at £499 if it came including the touch controllers it's a lot of money.
Stealth_Fox
26 Jan 1711#4
Love the first review on the JL page- some bloke bought one for his 11 year old for Christmas. That's wrong on quite a few levels :/
LondonsRichestTramp
26 Jan 17#5
why is it?
I'm using bobovr and trinus . 2560 1440 resolution.
huge viewing angle
Rips
26 Jan 171#6
Really? Im having trouble thinking of even one level that its wrong on let alone a few levels?? :confused:
Chiptivo
26 Jan 17#7
I'm confused why it's an issue to buy one for an 11yr old.. must be missing something.
rodman to Chiptivo
26 Jan 171#47
11yr old should do homework, not be playing with £500 toy
MBeeching
26 Jan 171#8
Not bad, at that price I'm almost tempted to upgrade from the DK2.
...though I really want the Touch controllers.
geebeegooner to MBeeching
26 Jan 171#10
But now, regret later (though you won't regret it). :smiley:
whoop_de_do_basil
26 Jan 172#9
Cool, hopefully the vive's price will follow.
frothar to whoop_de_do_basil
26 Jan 171#59
I doubt it will anytime soon. The oculus has seen quite a lot of trouble and needed an incentive for people to buy. I dont think I would even buy are OCulus at £300 because of the anti-consumer stuff they do
Not that it has anything at all to do with this deal.
Regarding VR this gen, I'd encourage you to try it. For me it lacks far too much fidelity for me to even consider moving away from a high end monitor - the pixels are there to be seen, the images are grainy and the experience is broadly the same across all VR right now. In fact, in a side-by-side I did with PSVR, Vive and Rift with Daydream the least obvious display limitations were from the Pixel screen, obviously the software wasn't as advanced but in terms of my eye being distracted by pixels that was the least impacted.
The PSVR playing Driveclub felt like I was like a PS2/PS3 game, jaggies and aliasing everywhere, despite the cockpit feeling good, same with Eve.
My advice is wait, unless you absolutely need it.
BigYoSpeck
26 Jan 171#12
I would begrudge paying £500+ for the headset, and as you said the reduction in image quality that it would cause to my ~£1000 PC that it requires. It's not yet good enough that I would lay down that sort of money for it.
If you have a decent phone though I'd absolutely recommend the small additional outlay to get a headset for that.
srw985
26 Jan 17#13
Amazon price matched £499, or £462 on Amazon Warehouse Deals.
I guess the price went up for these? I only paid £499 for this upon release.
Stealth_Fox
26 Jan 1717#16
Maybe I'm old fashioned but with 3 kids, we spent something around £500 in total on gifts and food over Christmas, £500 for a single gift for an 11 year old seems a little excessive, especially when the product is rated 13+ because of the potential damage to still developing eyes.
The_Hoff
26 Jan 171#17
Steady when you climb down mate...
(Use the site correctly)
ftbf444
26 Jan 17#18
Thanks OP great price!
ftbf444
26 Jan 17#19
Thanks OP great price!
Richard27
26 Jan 174#20
I aint boycotting nothing been playing it on VR for 4 hours non stop last night gonna go for 6 tonight, as a seasoned horror veteran Resident Evil 7 is the best...horror ...experience...ever!
and thats in spite of the annoying wires, faffing with the earphones, having to set up a beanbag so I am closer to the camera, having to wear a headset and the general discomfort you get whilst playing (like not being able to take a sip of a drink or hear your phone or doorbell etc etc), the downgrade in graphics compared to the standard PS4 or Pro version, its like your actually there, can't wait to get back into it
garygdicker
26 Jan 17#21
whats bobovr??
metalnigel
26 Jan 173#22
You're completely spot on. I've owned the Rift DK1, DK2 and now CV1 and Oculus have always had that warning. Mainly because there's still no conclusive study if VR HMD's are actually safe for your eyes yet. So why take the risk with your 11 year old kid who's eyes are still developing?
shanewba90
26 Jan 17#23
Brought a VR yesterday and Drive Club, I loved Drive Club! Being in the drivers seat looking around, attention to detail was amazing, yes the environment doesn't look amazing or as clear such as trees, but the attention to detail inside of the car made up for it, and I'd rather the inside of the car looked better than trees in the distance. Hopefully if they make another DC they will focus on all areas, but initially very happy with the game and VR
Stealth_Fox
26 Jan 173#24
Eh? All I did was comment that the first review was priceless, and then explain why I thought so? £500 on a pressie for an 11 year old is *so* John Lewis customer :smiley:
Dogpitt
26 Jan 172#25
Seconded regarding RE7. I'm thoroughly enjoying this at the moment and can't wait for future horror releases in VR.
What many people are saying regarding the resolution/fuzziness/loss of clarity is true in most cases. Clearly this is a new platform and the technology has its limitations. People need to accept that for now at least. Wireless and even higher resolution headsets are coming for sure.
Personally I'm convinced that virtual or augmented reality is the future. I've had my PSVR headset for about a month and previous to that I had a Gear VR. It's a completely different experience in my view and arguably can be enjoyed alongside 'traditional' forms of gaming (I.e. sat in front of a monitor or TV).
I would urge anyone with even the slightest interest in VR to at least try it. The market needs the investment of people's hard-earned money in the platform or it will cease to be!
Dogpitt
26 Jan 171#26
Forgot to mention. When drinking - use a straw!
KirstyB87
26 Jan 174#27
A double negative so therefore you are boycotting something!
Vistrix
26 Jan 174#29
I wouldn't choose to support them with their exclusive deals they have with developers.
If you're going to spend this much, I would just wait and save for a Vive headset.
Good price though - I can't see the Vive having a reduction any time soon though.
Also, the fuzziness issue people keep talking about - can't you increase the supersampling with the Oculus? Its straight forward with the Vive - nothing is fuzzy for me!
Beano007 to Vistrix
26 Jan 17#48
Same - I refuse to buy any game that is either an exclusive or a timed exclusive - it just encourages them to keep up with anti competitive practices. Pity though because I fancy uncharted and the latest (over a yr old) tomb raider.
JonN
26 Jan 174#30
Couldn't agree more. Quite worrying that some people don't see anything excessive about £500 on an 11 year old's Christmas present.
KirstyB87
26 Jan 172#31
Ditto. I, too, can't think of even just one "level" on which such a thing is "wrong".
However, I can think of a few 'levels' on which Stealth_Fox's statement is 'wrong'.
derp1664
26 Jan 173#32
Voted cold because someone climbed in my window and stole my wallet, sofa and TV while I was using VR.
Dance to derp1664
26 Jan 172#39
As you kept your PC and VR unit do you need the sofa or TV?
Got more room for activities now.
Every cloud etc..
The_Hoff
26 Jan 172#33
What's more worrying is people failing to comprehend the value of this site. Talk about the deal, the price, your experiences, questions you may have.
HINT: It isn't discussing the morality of what is excessive to spend on a Christmas present with absolutely zero knowledge of their lifestyle, it's hardly a country mile from a games console, new bike or anything else.
I think they did a great job with VR but it's not really something I would touch with a bargepole at the moment. First of all, like 3D (Which came, overcharged us, and then went) VR needs to demonstrate more functionality than it does at the moment. I've played a few games but you still need a hefty PC and the graphics are average at best........and not that good. After a while you've had your fix, you just move on and the magic is lost. It's cool, it looks great , the build quality is amazing but I just fail , even after 30 years (when I first experienced VR) that it's a hard sell and a gimmick. Human beings naturally like to be social and VR just creates a barrier. You can't even grab a beer while playing......I think it will be some time, maybe when Project Scorpio arrives that someone will figure out how to make it mainstream as it's great for movies (alone), Adventure and Exploring Games (alone), Experience Games like FP rollercoasters (alone) but there is the silver bullet ? We're simply not there yet and it's very niche still.
Stealth_Fox
26 Jan 173#35
S'alright, I can cope with you not agreeing with my opinion :smiley:
TANDY
26 Jan 17#36
Sam_Crow
26 Jan 171#37
3D 2.0. Still, if you've got 500 quid to blow, go daft!
Stealth_Fox
26 Jan 177#38
:smile: You've really taken offence haven't you?
It was you wasn't it?
You bought your son a £500 Rift for Christmas.
Own up :smile:
You conveniently neglected to mention the fact I pointed out it's recommended for 13+ as well, which was a good contribution to the discussion but don't let that get in the way of a good old fashioned rant.
I don't know if you read the comments on here much, but there is plenty of discussion over a lot of stuff, which is what makes it such a great place.
Leonintelex
26 Jan 172#40
Agree with other comments. The fidelity is just too low for me. I have a Vive paired with a 1080gtx and the quality is dreadful in my opinion. It's like playing a game at 800x600 resolution and I just don't find it immersive. Can only imagine how bad PSVR must look if it's running at even lower quality.
Also a lot of the games are boring wave shooters.
I think it's a good 3-4 years before we see true high definition VR. Then I think I'll be ready to try it again.
BigYoSpeck to Leonintelex
26 Jan 17#52
The PSVR has a higher subpixel count than the other 3 VR solutions so it's not as bad as you'd imagine. I've heard claims from some it doesn't even have a screen door effect.
RedRain
26 Jan 17#41
these are still too pricey if they want the average joe to buy it that is which is a shame as the tech looks cool
miggy111
26 Jan 17#42
Cold, not a psvr.....
VitalViper
26 Jan 17#43
Exactly why I love games like Altspace on my Rift, playing games and socialising with others while being able to see their and your own hands move and interact etc is am amazing experience
Stealth_Fox
26 Jan 172#44
Serious comment time because I've been told off.
I've used both the Rift (retail unit, DK1 and DK2 I think) and the PSVR. Sony know what they're doing in terms of ergonomics and if you're a glasses wearer, you WILL find the PSVR more comfortable but yes, it is lower fidelity and more motion sickness inducing (not for me) generally than anything else. Having said that, you can buy a PSVR, PS4 and the PS Camera for under £600, which is only £100 more than the Rift, ignoring the fact you need to have a fairly powerful PC to get the most out of it.
I like the Rift but I can only use it with contact lenses in, it really doesn't like my glasses, despite the recommendation of frame size, so if you're a glasses wearer, it's a definite try before you buy. At this price it's not bad but really, the first gen of anything is always a bit hit and miss, you're paying a premium for a public beta in a sense- that's the way technology seems to have gone now.
Have voted hot.
JonN
26 Jan 171#45
Triggered lol
mista bushi
26 Jan 171#46
hot. love my 12 year olds Xmas present
nemo399
26 Jan 17#49
Yes because when we were 11 we were doing homework all day...obviously...
RagingAvatar
26 Jan 17#50
Love my Rift - Super Hot VR (which is actually different to the base game Super Hot) is one of the best games I've played in years.
KirstyB87
26 Jan 17#51
Social networking site Facebook would appear to disagree.
spaceinvader
26 Jan 172#53
Nice to see these in highstreet retailers, I had the DK2 and it's an amazing experience, but at the moment VR is to expensive and not mature enough for me to get on board. Looking forward to the next couple of years in VR, lower prices for high end VR kit will lead to a big increase in adoption and an ever increasing range of new games and innovative software, things are going to get very interesting.
spaceinvader
26 Jan 172#54
Can you explain how being fully immersed in a 3D environment and being able to use your body to control a virtual body, to move and interact with other people whose bodies also have a prescience in that same environment, is more of a barrier when compared to crudely controlling a character on a screen in a game with a mouse and a keyboard?
VR does exactly the opposite, it reduces barriers.
Rockweiler
26 Jan 171#55
If you are thinking about it, dont go into it thinking the touch controllers are optional. Aside from games that use a steering wheel or hotas controllers most new VR stuff is designed for them.
GwanGy
26 Jan 17#56
yep still on v1. this coming xmas it will be a big thing.. whether it lasts in gaming but I can see it having a massive effect on say estate agents, driving instructors and VR films could be a real wow. Lots of Potential in many areas not least the web. my 2c.
Leonintelex
26 Jan 17#57
The screen door effect doesn't really bother me and tbh its barely noticeable. The main issue for me is the resolution and fidelity. I think it would need to be at least 4k per eye and at 120FPS it would need ridiculous horsepower to run.
Give it 3 years and maybe it's achievable on a high end PC. Maybe earlier if developers utilise single pass rendering.
Gareth79
26 Jan 171#58
I don't think the pricepoint will drop on VR stuff in the medium term, just the quality will go up. Obviously the older kit will be cheaper 2nd hand, but I think the 2nd hand prices will be strong because they will be usable on a wider range of machines as graphics tech trickles down.
I pre-ordered a Rift but cancelled when the price was announced. I was hugely impressed when I tried a DK1 - despite the low res I could see it was a huge advance in head responsiveness, but I don't play games so it was too £££ just as a toy! I will likely buy a 2nd or 3rd generation setup though.
BigYoSpeck
26 Jan 17#60
Everyones eyes are different, I find the screen door a massive distraction to immersion. There are some experiences on my Gear VR that I thing look spot on resolution wise, they'd be better with a higher resolution for sure, but that screen door effect is a contant reminder I have a screen stuck to my face rather than feeling like I'm in the world I'm watching.
tommy6000009
26 Jan 17#61
I'm really interested in VR but I'm waiting until it's good enough to justify this crazy price. Perhaps it will be cheaper by then also, which is why I only went for the 1060.
tommy6000009
26 Jan 17#62
I would however like to know what it is you can actually do with them.
BigYoSpeck to tommy6000009
26 Jan 17#63
Games and videos
afroylnt
26 Jan 172#64
normal use of the english language?
KirstyB87
26 Jan 17#65
No.
spannerzone
26 Jan 17#66
and don't forget that despite all those issues you list, you also get to look like a bit of a tool to anyone watching you :smile:
Leonintelex
26 Jan 171#67
I had a Gear VR and it doesn't come anywhere near the Vive in quality. It's impossible to compare the two.
You can't really compare the Vive running a gtx1080 to the PSVR either. It's like comparing a Ford Fiesta to an Aston Martin and saying that the Fiesta is better because it has a DAB radio.
My point is even the Vive and Rift still have a long way to go. The VR revolution is coming...Just not yet.
BigYoSpeck
26 Jan 171#68
The Gear, Viva and the Rift still all use a pentile display with very similar pixel density. The graphics on the Vive and Rift are obviously on another planet to the Gear but I'm just discussing the screen door effect and pixel density.
cyclonus10
26 Jan 17#69
In regards to the "bad for an 11 yr old" :smile:
speculatrix
27 Jan 172#70
the £500 is just a start, then you need the teledildonics kit as well.
reddit
27 Jan 17#71
I haven't done any damage to my eyes in all the activities that are supposed to make you go blind.
Rather expensive for what it is but I guess you pay for new tech.
This will be a big year for VR and can see much cheaper options coming along before the summer.
adderrson
27 Jan 171#72
Really needs to be £599 in a bundle with the touch controllers and a few games before I'd be interested.
Paid £200 for a mint condition DK2 last year and it's more than serviceable for the likes of Project Cars, Assetto Corsa etc. :smiley:
Karmazyn
27 Jan 17#73
cold....there is no proper games on it.
sparx1981
27 Jan 17#74
I want one for the racing games like project cars and Assetto corsa. It'd be cool to try out the touch controllers too but £500 just for the headset is still too much considering I can name two games I'd be looking forward to playing.
The problem with resolution is that you need an incredibly high resolution and thus data rate if you want photo-realism anywhere you look. The solution is to use eye tracking and then you only need to perfectly render what someone's looking at - only a relatively narrow field of view of your eyes actually sees things in hires colour.
Something like this: https://www.getfove.com/about/
BigYoSpeck
27 Jan 17#76
At 6 TFLOPS GPU power, it will be just a smidge behind the Geforce 1070 in graphics capability.
Opening post
Includes headset / sensor / remote / Xbox One wireless controller
with 2 year guarantee included and great CS
http://www.johnlewis.com/oculus-rift-virtual-reality-headset/p2949773?sku=236418363&s_afcid=af_47868&tmad=c&awc=1203_1485443177_c6294c9c89aeac69571153da09d658cd&tmcampid=48
- rodman
Top comments
It was you wasn't it?
You bought your son a £500 Rift for Christmas.
Own up :smile:
You conveniently neglected to mention the fact I pointed out it's recommended for 13+ as well, which was a good contribution to the discussion but don't let that get in the way of a good old fashioned rant.
I don't know if you read the comments on here much, but there is plenty of discussion over a lot of stuff, which is what makes it such a great place.
All comments (77)
http://www.johnlewis.com/oculus-rift-virtual-reality-headset/p2949773?sku=236418363
These still need to come down another £150 or so for me to consider but at least the price is moving in the right direction.
I'm using bobovr and trinus . 2560 1440 resolution.
huge viewing angle
...though I really want the Touch controllers.
Not that it has anything at all to do with this deal.
Regarding VR this gen, I'd encourage you to try it. For me it lacks far too much fidelity for me to even consider moving away from a high end monitor - the pixels are there to be seen, the images are grainy and the experience is broadly the same across all VR right now. In fact, in a side-by-side I did with PSVR, Vive and Rift with Daydream the least obvious display limitations were from the Pixel screen, obviously the software wasn't as advanced but in terms of my eye being distracted by pixels that was the least impacted.
The PSVR playing Driveclub felt like I was like a PS2/PS3 game, jaggies and aliasing everywhere, despite the cockpit feeling good, same with Eve.
My advice is wait, unless you absolutely need it.
If you have a decent phone though I'd absolutely recommend the small additional outlay to get a headset for that.
https://www.amazon.co.uk/d/PC-Video-Games/Oculus-301-00204-01-Rift/B00ZFOGHRG/ref=sr_1_1?s=videogames&ie=UTF8&qid=1485437338&sr=1-1&keywords=oculus+rift
(Use the site correctly)
and thats in spite of the annoying wires, faffing with the earphones, having to set up a beanbag so I am closer to the camera, having to wear a headset and the general discomfort you get whilst playing (like not being able to take a sip of a drink or hear your phone or doorbell etc etc), the downgrade in graphics compared to the standard PS4 or Pro version, its like your actually there, can't wait to get back into it
What many people are saying regarding the resolution/fuzziness/loss of clarity is true in most cases. Clearly this is a new platform and the technology has its limitations. People need to accept that for now at least. Wireless and even higher resolution headsets are coming for sure.
Personally I'm convinced that virtual or augmented reality is the future. I've had my PSVR headset for about a month and previous to that I had a Gear VR. It's a completely different experience in my view and arguably can be enjoyed alongside 'traditional' forms of gaming (I.e. sat in front of a monitor or TV).
I would urge anyone with even the slightest interest in VR to at least try it. The market needs the investment of people's hard-earned money in the platform or it will cease to be!
If you're going to spend this much, I would just wait and save for a Vive headset.
Good price though - I can't see the Vive having a reduction any time soon though.
Also, the fuzziness issue people keep talking about - can't you increase the supersampling with the Oculus? Its straight forward with the Vive - nothing is fuzzy for me!
However, I can think of a few 'levels' on which Stealth_Fox's statement is 'wrong'.
Got more room for activities now.
Every cloud etc..
HINT: It isn't discussing the morality of what is excessive to spend on a Christmas present with absolutely zero knowledge of their lifestyle, it's hardly a country mile from a games console, new bike or anything else.
Try here, you'll find lots of support https://www.netmums.com/
It was you wasn't it?
You bought your son a £500 Rift for Christmas.
Own up :smile:
You conveniently neglected to mention the fact I pointed out it's recommended for 13+ as well, which was a good contribution to the discussion but don't let that get in the way of a good old fashioned rant.
I don't know if you read the comments on here much, but there is plenty of discussion over a lot of stuff, which is what makes it such a great place.
Also a lot of the games are boring wave shooters.
I think it's a good 3-4 years before we see true high definition VR. Then I think I'll be ready to try it again.
I've used both the Rift (retail unit, DK1 and DK2 I think) and the PSVR. Sony know what they're doing in terms of ergonomics and if you're a glasses wearer, you WILL find the PSVR more comfortable but yes, it is lower fidelity and more motion sickness inducing (not for me) generally than anything else. Having said that, you can buy a PSVR, PS4 and the PS Camera for under £600, which is only £100 more than the Rift, ignoring the fact you need to have a fairly powerful PC to get the most out of it.
I like the Rift but I can only use it with contact lenses in, it really doesn't like my glasses, despite the recommendation of frame size, so if you're a glasses wearer, it's a definite try before you buy. At this price it's not bad but really, the first gen of anything is always a bit hit and miss, you're paying a premium for a public beta in a sense- that's the way technology seems to have gone now.
Have voted hot.
VR does exactly the opposite, it reduces barriers.
Give it 3 years and maybe it's achievable on a high end PC. Maybe earlier if developers utilise single pass rendering.
I pre-ordered a Rift but cancelled when the price was announced. I was hugely impressed when I tried a DK1 - despite the low res I could see it was a huge advance in head responsiveness, but I don't play games so it was too £££ just as a toy! I will likely buy a 2nd or 3rd generation setup though.
You can't really compare the Vive running a gtx1080 to the PSVR either. It's like comparing a Ford Fiesta to an Aston Martin and saying that the Fiesta is better because it has a DAB radio.
My point is even the Vive and Rift still have a long way to go. The VR revolution is coming...Just not yet.
In regards to the "bad for an 11 yr old" :smile:
Rather expensive for what it is but I guess you pay for new tech.
This will be a big year for VR and can see much cheaper options coming along before the summer.
Paid £200 for a mint condition DK2 last year and it's more than serviceable for the likes of Project Cars, Assetto Corsa etc. :smiley:
http://www.xbox.com/en-GB/project-scorpio
The problem with resolution is that you need an incredibly high resolution and thus data rate if you want photo-realism anywhere you look. The solution is to use eye tracking and then you only need to perfectly render what someone's looking at - only a relatively narrow field of view of your eyes actually sees things in hires colour.
Something like this: https://www.getfove.com/about/