I know it's £9 in asda new but if you don't mind not having a sealed copy then this is a good deal. There is no differences in new or preowned on this as there are no DLC codes or anything.
To celebrate its 30th anniversary, Rare brings together the adventures of its iconic characters in a collection that spans the decades. From its earliest 2D classics to Xbox 360 triumphs, Rare Replay delivers a gaming treasure trove for veteran players and newcomers alike. As you brawl with the Battletoads, grab Jiggies in Banjo-Kazooie and fight the future in Perfect Dark, you'll uncover bonus content and exclusive looks at the creation of Rare Replay's hits. Master the basics or test your skills with all-new snapshot challenges and 10,000 Gamerscore. Gaming's greatest are back, lovingly presented and exclusively on Xbox One!
Top comments
mixmixi
11 Mar 167#10
In order to support the developers, I normally eat the disks after I finish the game. :smile:
andynicol
11 Mar 164#16
Did you just query if there was a market for used houses?
Wow.
frakison
11 Mar 163#34
Love the irony in your post :smiley:
Latest comments (36)
clairebearb
27 Mar 16#35
£9 instore in Asda brand new.
DEELZ to clairebearb
27 Mar 16#36
Yes, it's states that in the original post....
frakison
11 Mar 163#34
Love the irony in your post :smiley:
Rich44
11 Mar 16#33
Yes that's true but ffs these are OLD GAMES the royalties from these aren't going to be paying for new games now it's just going to shareholders now.
Think you need to take a long hard look at how the real world works, moaning about the trade in used games is just silly
dbobs71
11 Mar 16#32
Dont dirget the dlc sale, as they only put half the game on disc now for this very reason. If you want the full game, you typically need to pay extra pounds. Thats the gaming industry solution to preowned. Funnily enough though they dont reduce the price of the disc version by half though.
Trun0
11 Mar 16#31
Most publishers are only interested in how the games perform in their first three months. They fully accept the pre-owned market exists and how it can positively effect future sales and demand well after the game has left sales charts.
And with the way play data is collected and published these days, companies have a very easy way of tracking how many people are playing their game at any given time, regardless of whether they bought it new or pre-owned.
The price difference between used furniture, cars and houses and new ones is significantly more than the difference between used and new games, meaning that people with financial difficulties may be unable to afford a new house, car or piece of furniture, where people who can afford a £8 game can definitely afford a £9 one.
I'm not going to give you any more if you're going to reply with something that adds so little to a discussion as 'go on'.
worthinger to Hartold3
11 Mar 16#29
You did ask: "Want me to go on?"
adam.mt
11 Mar 161#28
Gotta laugh at the comments! Surely the difference actually amounts to this:
pro: £1 cheaper
con: possibly marked disc, case plastered with stickers that leave glue behind and look a mess
Or is that too simplistic?
worthinger
11 Mar 16#26
No, it proved that consumers can dictate when they act in concert - in this case to defeat the very proposition that if you want to buy and play a game the developer must be paid.
Hartold3
11 Mar 161#25
That proved nothing other than gamers will whine more than any other group of entertainment consumers out there.
DEELZ
11 Mar 161#24
Go on
Hartold3
11 Mar 16#23
There are a multitude of differences. Apples to oranges.
Furniture, cars and houses, when bought new, come with warranties that may be useful as they have mechanical parts that may degrade or wear out and thus there is a big difference.
Furniture, cars and houses are bulky and large (and houses have lots of paperwork and legal costs) and thus harder to resell.
And most crucially: A used game, unless it's scratched to hell, will be absolutely indistinguishable from a new copy in terms of everyday use, and is only designed to be used for a short period, unlike furniture, cars and houses and thus can be used by far, far more people than any of the examples that you gave.
Want me to go on?
sm182
11 Mar 16#22
And most of the profit from the original sale goes to the publisher :laughing:
SuperDan
11 Mar 16#21
Can anyone who has this answer a question maybe? Is conkers bad fur day the original n64 version or the horrible xbox original 'reloaded' version? Taaaa
benjammin316
11 Mar 16#19
what a terrible thread.
Heat added op!
937666 to benjammin316
11 Mar 16#20
Yeah, i forgot what the post was for by the time i'd read all the comments :smiley:
TN567
11 Mar 16#18
Quote of the day, made me giggle, nice one. Im gna eat my old n64 carts now, mmmm yummy
worthinger
11 Mar 16#17
Yeah, he sold it. End of contract. While the developer doesn't get paid twice the multiple ownership of games means that a lot of people working in the industry get paid every time its sold.
Your argument is, quite frankly, nonsense - and this point was proved when microsoft tried to retain effective control over games for the xbox1, but found that the consumer wouldn't put up with it.
andynicol
11 Mar 164#16
Did you just query if there was a market for used houses?
Wow.
fuzzydunlop
11 Mar 161#15
I imagine floppies are easier to digest :stuck_out_tongue:
gazter
11 Mar 162#14
The developer already got paid. You think an author should get paid again when a charity sells a second hand book?
DEELZ
11 Mar 162#13
The gaming industry is as big as the movie industry now and they've been saying the same about movies since the 80's pirate VHS tapes. The developers opinion on preowned is because they're greedy, why do you think online passes were pulled? Plus what they were "losing" on preowned sales they are more than making up for by stripping down the product and putting it into an overpriced season pass.
paulj48
11 Mar 16#12
But you've listed items that don't have 'Interlectural properties' so it's not fair to compare also Is there really a big retail market for used furniture and houses? cant see many shop keepers making profits from selling second hand furniture :smirk:
Ninbox4
11 Mar 162#11
Do game developers feel this way about other items in their lives too; like cars, furniture, or even that new home they bought from the housing developer?
mixmixi
11 Mar 167#10
In order to support the developers, I normally eat the disks after I finish the game. :smile:
paulj48
11 Mar 161#9
yes paid once but if the game is traded and bought again as in this case 2 sales to different people have taken place but the developer only gets paid once, all the profit on the second sales goes to the retailer and not the developer.
worthinger
11 Mar 161#8
Haven't they already been paid if a new copy is bought from a store?
fuzzydunlop
11 Mar 162#7
Yes bit stupid of me
paulj48
11 Mar 161#6
The difference is the developer and publisher get paid on new copies so they can stay in business to create more games.
oUkTuRkEyIII
11 Mar 161#5
Pre owned. It's a pre owned thread.
oUkTuRkEyIII
11 Mar 161#1
7.99 @ Grainger delivered.
fuzzydunlop to oUkTuRkEyIII
11 Mar 16#3
Good price but bit of a lottery if you want new :wink:
mixmixi to oUkTuRkEyIII
11 Mar 161#4
I'd rather stay away from cexed copies. :smile:
fuzzydunlop
11 Mar 161#2
Big difference between sealed and used , especially where cex are concerned :smirk:
Opening post
To celebrate its 30th anniversary, Rare brings together the adventures of its iconic characters in a collection that spans the decades. From its earliest 2D classics to Xbox 360 triumphs, Rare Replay delivers a gaming treasure trove for veteran players and newcomers alike. As you brawl with the Battletoads, grab Jiggies in Banjo-Kazooie and fight the future in Perfect Dark, you'll uncover bonus content and exclusive looks at the creation of Rare Replay's hits. Master the basics or test your skills with all-new snapshot challenges and 10,000 Gamerscore. Gaming's greatest are back, lovingly presented and exclusively on Xbox One!
Top comments
Wow.
Latest comments (36)
Think you need to take a long hard look at how the real world works, moaning about the trade in used games is just silly
And with the way play data is collected and published these days, companies have a very easy way of tracking how many people are playing their game at any given time, regardless of whether they bought it new or pre-owned.
https://en.wikipedia.org/wiki/Rare_Replay#Gameplay
I'm not going to give you any more if you're going to reply with something that adds so little to a discussion as 'go on'.
pro: £1 cheaper
con: possibly marked disc, case plastered with stickers that leave glue behind and look a mess
Or is that too simplistic?
Furniture, cars and houses, when bought new, come with warranties that may be useful as they have mechanical parts that may degrade or wear out and thus there is a big difference.
Furniture, cars and houses are bulky and large (and houses have lots of paperwork and legal costs) and thus harder to resell.
And most crucially: A used game, unless it's scratched to hell, will be absolutely indistinguishable from a new copy in terms of everyday use, and is only designed to be used for a short period, unlike furniture, cars and houses and thus can be used by far, far more people than any of the examples that you gave.
Want me to go on?
Heat added op!
Your argument is, quite frankly, nonsense - and this point was proved when microsoft tried to retain effective control over games for the xbox1, but found that the consumer wouldn't put up with it.
Wow.